![]() While there are a number of tweaks and fixes and other updates in this patch, the biggest feature is making the game cross-play and cross-progression across all platforms where the game is available: PC, Xbox One, and Nintendo Switch. Increase all two handed axe ranges by 1 (excluding giant axe/ancient axe/glorius axe which will stay range 3) and increased strength gain to match mauls for all two handed axes (110 str/ 1.Earlier this week, Hi-Rez Studios released patch 6.1 for their third-person MOBA, SMITE.Increased bardiche / voulge / lochaber axe / bill / ogre axe / colossus voulge range to 4.Throwing weapons/arrows/bolts are unlimited.Added 'melee splash damage' to all melee weapons.Essences now drop from nightmare bosses as well as hell bosses.Lightning now have Holy Shock aura and Static Field skill.Might aura on offensive mercenaries removed, now its always Blessed Aim aura.Prayer aura on combat mercenaries removed, now its always Thorns aura.Holy freeze aura on defense mercenaries removed, now its always Defiance aura.Cold arrow now have Meditation aura (from merc lvl 24). ![]()
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